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The hotspot of buildings sprites may be offset. The placement algorithm probably needs to be fixed, the calculation is done [in the terrain_object class](https://github.com/SFTtech/openage/blob/b7af79…
TheJJ updated
9 years ago
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to run a :FATAL Exception: file nonexistant: .//converted/termcolors.docx
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After a git pull, and make clean, configure, make, and ./openage I got this:
MSG ERROR: unknown enum value 'RESSOURCES' encountered. valid are: RESOURCES,TREES,NEARBY_UNITS,TARGET_ONLY
FATAL Except…
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Any luck getting it built on Ubuntu 14.10 ?
I keep getting this :
(I have all the libraries installed, just don't know how to communicate that to the build system)
CMake Error at /usr/share/cma…
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It would be interesting to see OpenRA support the .drs file format (for possible future mods).
But before this step, a .drs file parser (in C#) is needed.
For reference, here are .drs file format spe…
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Studied two days if the game under the archlinux system installation, the results are not ~! , please show ~ I love this game, hope to be able to play on
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I got an issue trying to install it on fedora. I replace each debian package described in the installation instructions to the packages found in fedora repository (which the command would be `sudo yum…
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we are missing "delta" graphics that Advanced Genie Editor 3 can see:
![delta](http://i.imgur.com/bVLiFYh.png)
currently, by grepping, i can't get a link from graphic 3245 to graphic 5474
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I don't think age2 used fancy shaders for coloring... so... from http://steamcommunity.com/sharedfiles/filedetails/?id=190070326:
"The player color means which color you used in your bmp as player co…
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After the game loads fully (took a while)
The map is shown with some holes on terrain. I don't know if it's caused by a difference in age2HD media content or by other bug related with the open driver…