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In this video I show some "spots" of reflections that the ocean surface receives:
https://youtu.be/V2Z4fDVfRFw
For what has been investigated with and spoken with huw are from reflections that co…
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Underwater effect doesn't work with PBR Master shadergraphs.
It works with HDRP Lit transparent shadergraphs though.
Not sure if this merits immediate action - it may be a bug or limitation with…
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I cant find in shader graph if statement. It's missing or just disabled because that is rarely used?
sezit updated
4 years ago
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it would be great if exists URP shader with specular - Env Reflections and SRP batcher support ...
thanks.
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I've got an app in production that seems to work just fine on most Android devices.
But I've had a report from a friend, that plane detection doesn't work on his OnePlus 6.
The marker particles ne…
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Unity version: 2019.1.6f1
LWRP version: 5.7.2
ARFoundation-samples branch: lwrp-support-2019.1-with-2.1
When I load the 'ARFoundation-samples' project, I met errors:
Assets\LWRPSupport\LWRPBa…
kndol updated
4 years ago
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Hi, thanks for making this awesome simulator!
I tried to record lidar data. but some problem with getting intensity.
I modified [this](https://github.com/lgsvl/PythonAPI/blob/master/quickstart/07-sa…
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I installed everythings but I have errors
I use Unity 2019.3.0b7
![image](https://user-images.githubusercontent.com/16706911/72659909-c68d6e00-39db-11ea-92b5-bb8a28395ff7.png)
![image](https://us…
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I get shadergraph errors and packagemanager did not show shadergraph in the project.
So I added
"com.unity.shadergraph": "7.1.1",
to the manifast.json
after reload unity till throws errors:
…
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what would be the best approach if I wanted to use the letters vfx/ shadergraph to actually print out english characters?
thanks in advanced!