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From testing #37 , I found that ImageGL does not work (no error message, just nothing shows) on RHEL 7 (has NVidia but the driver is probably very old). Unfortunately, it is a company machine and I am…
pllim updated
3 years ago
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WebGL types are included in the default `lib.d.ts`. However, most types are defined as empty interfaces, which means that the compiler doesn't catch many WebGL errors.
Consider the following code:
`…
crobi updated
5 years ago
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Mozilla has implemented WEBGL_debug_shaders on 2014-02-13
https://bugzilla.mozilla.org/show_bug.cgi?id=968374
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Good morning! Im trying to install app, but i have some errors:
```
Failed to load extension from: ~/com.and.games505.TerrariaPaid.android
WebGL is not supported
{
"app": {
"background": {
…
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```
What steps will reproduce the problem?
1. Launch Blender
2. Export the default "Cube" model
3. Select "Native WebGL" and "Export normals", before pressing the "Export"
button.
What is the expec…
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Hello,
So i am lazyloading my "world.js" (the WebGl Earth dependency). When finally loaded i initiate the map (great) and it works like 9.5 / 10 times 100%.
Sometimes the Canvas is fullwidth but the…
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http://playcanv.as/p/iCL6sxgF
ghost updated
8 years ago
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Currently, the startup tracing integration is disabled for WebGL due to the UnityWebRequestTransport seemingly not being ready this early in the runtime.
This could be solved by creating timestamps …
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Exporting a WebGL build from unity and then running `http-server -o --cors --brotli`
I see `Serve Brotli Files` is true, but I get an error where files like `Build/world.framework.js.br` are no…
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### Description
When changing `colorRange` prop, it works ok as long as there are the same number of elements in the old and new values. If the number of elements is different (meaning it deletes t…