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GetOrdererAddressByChannel channelID = mcc
GetOrdererAddressByChannel channelID == mcc haha
GetOrdererAddressByChannel channelID = mcc
GetOrdererAddressByChannel channelID == mcc haha
1d41e21f48…
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We have a spring boot application using the JPA persister and i have tried many different combinations of annotation but each time the entity is loaded from the database the fsm that should be injecte…
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**Is this a BUG REPORT or FEATURE REQUEST?**:
/kind bug
**What happened**:
When stopping M3UA stack on CLIENT side (Functionality = IPSP, ExchangeType = SE, IPSPType = CLIENT) the following error…
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Exporting working, however, when importing Tar files back into non-existent volume it does not auto-create it and just returns the following:
```
[root@ax1 docker]# bin/vackup export docker_atlass…
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> UnityHFSM Version: 2.1.0
When a state machine is nested inside another state machine, the `StateMachine.StateChanged` event of the parent (root) machine will not be called for any state changes i…
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Hi
Following the tutorial "FSM controller in practice", after creating the controller with the command
mc_rtc_new_fsm_controller my_first_fsm_controller MyFirstFSMController ,
building and running …
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A melange file with the following content doesn't parse
package org.gemoc.sample.legacyfsm.fsm.language
external language FSM {
syntax "platform:/resource/org.gemoc.sample.legacyfsm.fsm.model/m…
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I tried to compile it under Go 1.7rc1 and the compiler never
completed.
See https://github.com/golang/go/issues/16407 - there's a suggestion
by @josharian for a possible way to work around the issue
…
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async/await를 이용하여 실시간으로 시뮬레이션을 중단할 수 있도록 한다.
중단된 데이터는 지정된 곳에 Data 클래스를 serialized 하여 저장하도록한다.
다시 수행할 때는 Data 클래스를 읽어오도록 한다.
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1.业务代码全部放到example里去,只做纯净的框架
2.抽象程度还不够,需要更多接口
3.getHandler方法太挫了,完全写死的,我准备做成config,由用户定义状态表
4.给用户绑定handler的点可以再多一点,比如state的entry,exit,event的trigger
5.transfer方法不能是static的,状态表需要存在fsm上,所以需要有fsm对象,stat…