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## Expectation:
Per the `readme.md`, templates are found this way: if the route name is `game.loading`, then the template `GameLoading` is tried to load first.
## Problem
When I do this, I get this …
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DxWnd does some kind of magic where it allows you to choose a smaller resolution and it scales it up over your current desktop resolution without actually going full screen. This is very nice for Myt…
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@Temechon - Just wondering if you would ever re-consider deprecation of this project.
WebGL GUI controls are still very useful even in a world where there are 2d canvas APIs. There are optimizations a…
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Hello Adrian, Rikard, and contributors,
I'd like your opinion:
If we have a node in a 3D scene, and it has many descendants (a sub tree), what should happen when we apply opacity with a value less t…
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Attaching sounds to moving objects pretty standard. Current API doesn't enable this out of the box, the `position`, `velocity` and `direction` properties of `hxd.snd.effect.Spatialization` have to be …
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Taking about some future ideas here (also maybe something to do before v1.0). Any plans on 2D drawing other than rendering sprites & textures?
Having functions to do 2D drawing isn't really necess…
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I'm porting a game from java 2d to libgdx. For lines I'm missing some parts of https://docs.oracle.com/javase/7/docs/api/java/awt/BasicStroke.html
As a workaround I draw lines a half a linewith lon…
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1. **Orientation**
Overview of the Tech Society.
*Host: All 2nd and 3rd year members*
2. **Distributed Systems - Basics**
Introduction to scalable servers and tools.
*Host…
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Bevy should have a backend agnostic physics api