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glTF Export has landed in 4.4.0. Now it's time get it out of experimental
### TODO
- [x] Run-time export via API
- [x] Save to file
- [x] Save to stream
- [x] Interfaces
- [x] Editor c…
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## Bug report
### Summary
If a package is not downloaded completely or has been corrupted some other way, the "saving" modal animation will stay on screen forever.
```
Fatal error: Uncaught Val…
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Currently we have a number of glTF exporters with partial support for glTF 2.0. It would be great if we could help artists find the right exporter for their pipeline and required features. We'd also l…
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This issue is meant to be a more actionable/scoped version of #91 and #95, specifically scoped to the goal of providing a minimum low level API for managing asset based animations in Bevy.
## RFCs
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I've tried all the gltf samples models from [here](https://github.com/KhronosGroup/glTF-Sample-Models) and while many already load, here's the list of remaining issues:
## TODO:
- ~Animations~
…
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### Checklist
- [X] I have **tried ALL** of the steps mentioned in the [troubleshooting guide](https://github.com/upscayl/upscayl/wiki/Troubleshooting).
- [X] I have **searched** for this in the […
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I've seen a few bug reports where developers use this tool to Draco-compress their model, and are confused when it doesn't load correctly in `KHR_draco_mesh_compression`-compliant loaders. Since the e…
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### Aircraft Version
Development
### Description
It would be cool to have a realistic simulation of the gear compression when the spoilers are extended after touch down or even on rejected take off…
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### Bug summary
When repeatedly making a plot and saving it with fig.savefig, the number of FontProperties objects keep increasing. This does not occur without the savefig.
### Code for reproduction…
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Hi,
I tried to run the bevy example in the library. I'm using macOS 13.3 and ran the following command:
`cargo run --example bevy ~/Downloads/TornadoLoopingVDB/TornadoLooping/TornadoVDB/tornad…