-
Wearable on any biped entities probably
-
```
What steps will reproduce the problem?
1.create biped
2.create bones squeleton which follow biped
3.add skin mesh and export to viewer awd
What is the expected output? What do you see instead?
on…
-
Custom Retargetting for characters other than bipeds.
-
:beetle: **Description**
I'm currently trying to play .aac audio files using the react-native-sound library. The same file works on Android with the same code. Additionally, I've also tried the con…
-
```
What steps will reproduce the problem?
1.create biped
2.create bones squeleton which follow biped
3.add skin mesh and export to viewer awd
What is the expected output? What do you see instead?
on…
-
### Issue type: Is this a bug or feature request?
Other
### Which game's editing kit is affected by the issue?
H1EK
### Which tools are affected by the issue?
- [ ] Guerilla (`guerilla.…
-
I already have a default biped dummy so I need some half-size biped for Animal and a kind of wheel Cart, see #105.
-
```
1. Create biped object in 3ds max (Create->Systems->Biped)
2. Export scene using OpenCOLLADA exporter
In exported COLLADA file all of the scene nodes have type='NODE', but all
of them are 'JOINT'…
-
```
1. Create biped object in 3ds max (Create->Systems->Biped)
2. Export scene using OpenCOLLADA exporter
In exported COLLADA file all of the scene nodes have type='NODE', but all
of them are 'JOINT'…
-
I was debugging the `TimeVaryingDCMPlanner` with @paolo-viceconte and we noticed that the planner was not able to handle contacts that didn't start from zero. Indeed the following lines of code assum…