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My problem can be spited into three parts.
1. The cmake procedure cannot find my real opengl version. The error message is just like this issue: https://github.com/matus-chochlik/oglplus/issues/118
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Hello @PatHightree Thank You very much for this.
I'm on unity 2020.1.17f1 on Mac Big Sur
I created a new unity project.
I downloaded and installed the new input manager via package manager an…
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When I click on "Start Render" it runs for a second then gives me an error "failed to create chunklist.txt". I tried running as admin to see if was a permissions issue but it doesn't fix the issue. …
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Incorporate functionality like the [Animation Curve Editor](https://www.youtube.com/watch?v=IRP5PVMxth0).
### Implementation notes
* Should be a React component.
* Should act on Animation.
* Cur…
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all things pertaining to the Blender Map idTechX map editor here, so I stop hijacking other's discussions with my crappy program :)
my repository: https://github.com/BielBdeLuna/Blender_IDtech4_GPL_m…
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See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: C:\Prog…
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As MCprep is an extremely complex addon, debugging using traditional means in Blender is incredibly difficult. Some of the bugs in #601 were extremely deep level bugs that were incredibly difficult to…
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### Godot version
4.1.2 Mono
### System information
Windows 10, Nvidia RTX A2000 8GB Laptop GPU, Godot 4.1.2, Compatilbity Mode, Nvidia driver: 537.58, Visual Studio Professional 2019
### …
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### Platform
```
Windows 10 64bit (Latest)
Blender 3.4.1
VS Code 1.78.1 (Latest)
Blender Development 0.0.18 (Latest)
VS Code Python 2023.8.0 (Latest)
VS Code Pylance 2023.5.20 (Latest)
Python …
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Hi!
Love the project, it works very nice.
Do you guys have any plans on bringing it into compatibility with Blender 2.8?