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With an update a few years ago, stuff like potions, enchanted books and so on was moved into it's own loot table. This was made to combat those items appearing way to often. This worked fine in the pa…
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Terrain exploded by creepers is supposed to regenerate, but at present it is not doing so. This should be fixed.
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Creeper overhaul by default overrides creeper textures with its own, I think you need to mixin and scale it down bc the baby creepers look like full-grown ones lol.
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### Expected behavior
After the creeper explosion, blocks should be shown as destroyed by the creeper entity. There are some closed issues on similar problems, so I think it reappeared.
### Observed…
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### Bug Description
it makes the walking animation when staying still &
the still animation when the creeper is walking.
### How to Reproduce?
Install:
creeperoverhaul-1.18.2-1.3.1-fabric
fabric…
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Hello! I have a suggestion. You should make the "TNT/Creeper" explosion chance different. For example, I want TNT to have a 30% chance of dropping the spawner, and I want Creepers to have a 50% chance…
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![Desktop Screenshot 2024 06 27 - 17 04 00 04](https://github.com/Tslat/Passive-Mobs/assets/106696538/070fc78f-fb85-45a1-be89-6ecfc74df89a)
Piglin id doesn't seem to work in data pack tags on fabri…
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Conflict with "Better mobGriefing GameRule" mod. With certain mod settings, the survival inventory disappears. To avoid this, set the "inherit" rule for the "Creeper" mob in the "Better mobGriefing Ga…
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Hi,
robot.detect() doesn't detect anything.
Is this normal?
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The Creeper Ichor drop rate is currently 100%, it shouldn't be.
Source : https://web.archive.org/web/20060510153635/http://wow.allakhazam.com:80/db/item.html?witem=3477