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---- Minecraft Crash Report ----
WARNING: coremods are present:
CubicChunksCoreMod (CubicChunks-1.12.2-0.0.781.0.jar)
CoreModLoader (Sound-Physics-1.12.2.jar)
Contact their authors BEFORE co…
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here what i am suspecting that cause the crash
{dont blame me i have an old laptop that have gles 2.1
gloomyfolken.hooklib.minecraft.PrimaryClassTransformer
GL info: ~~ERROR~~ RuntimeExcept…
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1.14 rewrote lighting to allow for directional opacity of blocks. While this is completely fine within reasonable distances, it completely breaks beyond 33554432 blocks on the X and Z axes:
![2020-07…
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# Version Information
Minecraft version: 1.12.2
Forge version: 14.23.5.2859
Other mods (if applicable): N/A
# Steps to reproduce:
1. Download the latest `-all.jar` from this website https://…
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My English is not very good, so this is translated by Google.
# Version Information
Minecraft version: 1.12.2
Forge version: 14.23.5.2855
Other mods (if applicable):
CubicChunks-1.12.2-0.…
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heres the stuff i cant figure out
net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from CubicGen (cubicgen)
Caused by: java.lang.Error: INoiseGeneratorImproved failed to apply…
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Normally this isn't an issue as one can just use BON2 to properly deobfuscate the jar and it will work fine.
The issue starts the moment I want to have separate API for a mod that uses mixin, and a…
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Worldedit only half works. I get the axe and do all the commands normal and it says "XXXX blocks changed/removed" but I don't see anything different. I don't think its lag because I waited 10 minutes …
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# Version Information
Minecraft version: 1.12.2
Forge version: 14.23.5.2860
Other mods (if applicable):
# Steps to reproduce:
1. Drag CubicChunks-1.12.2-0.0.1262.0-SNAPSHOT-all.jar into mod…
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I don't mean support for the mod necessarily, but support for loading chunks vertically so worlds higher than 256 blocks can be generated. The height limit in Minecraft always felt a bit limiting to m…