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From the forums:
@chrisgregan I'm guessing being able to run Playmaker scripts from Fungus and vice-versa and to set and get variables between the systems?
Hello! I just discovered your asset on the…
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Before we start working on adding large portions of new content we need to finish making the "skeleton" or core mechanics of the game. In it's completed state, the skeleton would simply "function" wit…
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**This is an [Easy Hack](https://collaboraonline.github.io/post/easyhacks/).**
Potential mentors: @Rash419
### Detailed description and rationale
- We want all the dialogs available in online to…
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### Introduction
I would like to propose that XR-device-based optical character recognition be considered as an important XR scenario.
### Optical Character Recognition
With XR devices and their …
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I was thinking about the conversation we had about the conditions node. I have a suggestion. How about it be a options button that contains the current variables in the DialogTree Resource's variable …
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Need to either find or implement this. There is 100% a plethora of dialogue systems we'll be able to find online, or at least a tutorial on how to make one. It should be easy to add and modify lines o…
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## Introduction
Semantic Web technologies could serve as a bridge or glue between websites and interoperating AI assistants.
## Use Cases
It would enable accessibility scenarios for end-users…
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Exposing Previously Undetectable Faults in Deep Neural Networks
Isaac Dunn, Hadrien Pouget, Daniel Kroening, Tom Melham
DeepCrime: Mutation Testing of Deep Learning Systems based on Real Faults
N…
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*CURRENT TODO LIST* - 6/25/2024
1) Network all of the required data for each /Shared/Entity/ component types.
- Buff - SceneServers should have a BuffSystem. Needs to be synchronized to cli…
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### Check for existing bug reports before submitting.
- [X] I searched for existing Bug Reports and found no similar reports.
### Expected Behavior
Custom uploaded svg icons should behave the same …