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So many new games now come out in DX12, and they could be so much better with some 3Dmigoto magic!
Any chance we get some sweet DX12 support?
Or is it just too hard to be possible?
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Short info header:
- GFX version: master-branch
- OS: Windows
- GPU: GTX 1070 (Notebook)
When attempting to compile a compute shader that uses gl_NumWorkGroups on DX12 backend, it fails with thi…
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**Description**
When reporting gfx-rs/wgpu#1129, I noticed that the debug names of most d3d12 objects were totally corrupt, consisting of random characters.
**Repro steps**
Run any example in…
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For exclusive resource we require to issue pipeline barriers for transfer the ownership onto different queues.
In dx12 only the queue type is relevant (Graphics/Compute vs Copy), in between no resour…
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Bring Vulkan to directx world named UWP!
See: https://github.com/gfx-rs/portability/issues/89
Testing can be done via gfx-portability. I have some old sample ported over to UWP: https://github.com…
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### Checklist [README]
- [X] Device is not undervolted nor overclocked
- [X] Device is using the [latest drivers](https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/wiki/Intel-driver-up…
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I downloaded the latest RE7 build and got it working fine outside of the textures dropping to extremely pixelated oatmeal over time. The graphics settings work normally for roughly 10-15 minutes befor…
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It seems like commit 4ceef0c283968f700db4d9a0fc83b1668de88065 broke rendering on (some?) AMD cards. It definitely doesn't work on RX 580. Drivers are up to date.
![bug](https://github.com/turanszki…
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- https://www.3dgep.com/learning-directx-12-2
- [ ] 컨텐트 로드 : 버텍스/인덱스, 쉐이더, ...
- [ ] 뎁스 스텐실 버퍼 로드/리사이즈
- [x] 원근 투영 코드 추가
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**Tested** on Windows 11, latest for this day AMD drivers, GPU Vega8.
**I was debugging other application and why `GL_ARB_bindless_texture` is bugged there.**
DiligentSamples [Samples/Asteroids](…