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- Create enemies that target player and deal damage when in contact
- Create button for attack. Deal damage to enemies and kill after damage threshold reached
- Implement projectile logic from both …
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### Ability name
Lasting Presence
### Description
When you kill multiple enemies at the same time it gives only one stack.
![image](https://github.com/user-attachments/assets/59d6e5f1-46eb-4629-…
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Hello. I haven't played this mod for a while and i noticed it has gotten a new update. But I notice the mod doesn't give points when killing enemies. The score doesn't increase when I hit an enemy, or…
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Godspeed — Today at 1:37 PM
have had players in my lobby cast spells as the level changes causing enemies to be damaged and displaced on the next level for only the casting client and nobody elses.
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Hey OvenProofMars. First off thanks for creating this mod. This runs way better on my machine than the other scoreboard mod.
After the [UnL patch](https://store.steampowered.com/news/app/1361210/vi…
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I think the mod should be compatible with Chex Quest like the originally but should improved and balanced. If your looking for death sprites like gibs for Flemoid enemies you can look at the sprites u…
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I would like to see the icons on the enemy players as well
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Only P1 is able to dismember enemies using Blade Mode, which also makes Zantadsu healing impossible. Needs further testing in Sam/Wolf DLCs or in Raiden's campaign with DLC enemy variants.
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### Describe the content or mechanics you are proposing.
when making waves there is a graph for the amount of each enemy, the total amount of enemies and the total hp of the enemies
![Mindustry 11…
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**Describe the bug**
On a Multiple Player mode with Hot Seat, in a scenario with allies, once all enemies are defeated instead of getting the Victory screen the game gets stuck.
**Game logs**
I d…