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EmeraldCoasttt
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BrutalDoomPlatinum
EmeraldCoasttt's Brutal Doom fork
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Glory Kill
#61
BestChinchilla
opened
3 weeks ago
0
The player's weapons should not play it's distant sounds by spawning actors
#60
Abunchoftrash
closed
1 month ago
1
Fix Test Map Music
#59
Abunchoftrash
closed
2 months ago
0
Replace MP3 music with OGG
#58
Abunchoftrash
closed
3 months ago
0
High Resolution Knuckle Crack sound
#57
Abunchoftrash
closed
3 months ago
0
Can't use gamepad to choose modifier
#56
litaniast
closed
6 months ago
1
Compatible with Voxel Doom ?
#55
cde2496
closed
7 months ago
2
PSX Doom monster placement doesn't work for smooshed(merged) wad
#54
litaniast
opened
7 months ago
0
Modifiers Screen - Controller Compatibility
#53
McDoogle138
opened
7 months ago
3
fix typo in Axe.txt
#52
Abunchoftrash
closed
7 months ago
0
Crash when activating multiple temporary weapons
#51
EmeraldCoasttt
opened
7 months ago
0
Add Mighty Doom reference to hardest difficulty
#50
ElonSatoshi
closed
7 months ago
1
Script error, "BrutalDoomPlatinumv4.0.pk3:cvarinfo.txt" line 277. Unknown cvar attribute 'nosave'
#49
Korb
closed
9 months ago
1
Remove distasteful quit messages
#48
pbates5
closed
9 months ago
6
.
#47
pbates5
closed
9 months ago
0
BFG truncation warning fixed, PlaySound conversion on ZScript, Pistol fix
#46
JMartinezHarmoniousPerson
closed
9 months ago
0
add modifier disks to maps
#45
nemesis-vampy
closed
9 months ago
0
tenderizer brightmaps, fix hell knight sprites on maps with custom palettes
#44
nemesis-vampy
closed
9 months ago
0
menu changes, remove gender and other things
#43
nemesis-vampy
closed
10 months ago
0
Change "a bunch of trash" to "TrashMarine"
#42
Abunchoftrash
closed
10 months ago
0
fix plutonia map01 plants
#41
nemesis-vampy
closed
11 months ago
0
tnt + plutonia mes overhauled
#40
nemesis-vampy
closed
11 months ago
0
e2, e3 and d2 mes overhaul
#39
nemesis-vampy
closed
11 months ago
0
doom 2 mes overhaul
#38
nemesis-vampy
closed
11 months ago
0
improve test map
#37
nemesis-vampy
closed
11 months ago
0
clean up weapon spawner code
#36
nemesis-vampy
closed
11 months ago
0
fix zombies thinking blursphere decoys are demons
#35
nemesis-vampy
closed
1 year ago
0
View bobbing
#34
rociomarielgnas
closed
7 months ago
1
Minigun Legacy Fire Restore
#33
IDDQD1337
closed
1 year ago
0
fix bugs when the player exits a map while rolling
#32
nemesis-vampy
closed
1 year ago
0
fix crash when toggling laser mode in revenant form
#31
nemesis-vampy
closed
1 year ago
0
Demon sphere bonus isn't granted on level exit
#30
EmeraldCoasttt
opened
1 year ago
0
Brutality-ing Specter Pinkies and Pinkies can cause no animation to be called and leave the player stuck forever.
#29
StarmantheBlaziken
closed
11 months ago
1
update language file with mod text
#28
Blueberryy
closed
1 year ago
0
Fixed invbar being always visible in fullscreen hud
#27
jekyllgrim
closed
1 year ago
0
Added ZScript HUD (+minor MAPINFO formatting)
#26
jekyllgrim
closed
1 year ago
0
Level Enhancement System
#25
RoniPunk
closed
1 year ago
1
An old bug
#24
BasicallyTDuy
closed
7 months ago
3
HEADSHOTS
#23
RoniPunk
closed
1 year ago
4
DOOM (WAD Smoosh)
#22
RoniPunk
closed
1 year ago
4
Crosshair fixes/tweaks
#20
nemesis-vampy
closed
1 year ago
0
The remake of the plasma cannon [Release 3.0 and newer]
#15
Esterze
closed
1 year ago
4
Punching in a row not possible [Release 3.0 and newer]
#14
Esterze
closed
1 year ago
1
Getting stuck in Arch-Vile's zaps [Release 3.0]
#13
Esterze
closed
1 year ago
2
Railgun Ammo Capacity fix
#12
IDDQD1337
closed
1 year ago
0
Finally... Dual Pistol with Silencer
#11
IDDQD1337
closed
1 year ago
0
Nazi guns Update
#10
IDDQD1337
closed
1 year ago
0
update rifle specials
#9
nemesis-vampy
closed
1 year ago
1
Revert "Extra sounds"
#8
EmeraldCoasttt
closed
1 year ago
0
added item tags and railgun features, and fixed ssg crash
#7
nemesis-vampy
closed
1 year ago
0
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