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[ERROR] error loading module 'AntiFamilySharing' from file 'gmsv_AntiFamilySharing_linux.dll':
libcrypto.so.3: cannot open shared object file: No such file or directory
1. error - [C]:-1
…
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### Describe the bug
When a task calls .Dispose, all components created for that project become missing from GameObjects in the scene.
`TypeLibrary couldn't find Component` errors are shown when p…
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### For?
S&Box
### What can't you do?
Currently, Frank and Adam, the realistic humans, are only available in S&box core compiled, so they are view only:
![image](https://github.com/user-attachment…
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### For?
S&Box, Material Editor
### What can't you do?
Currently, I can't view a substance material in-engine without having to manually create a vmat.
### How would you like it to work?
…
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:-1: :facepunch:
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As far as I can see, Garry's Mod should have this function in the Label class, since it has it in `vgui::TextImage`.
Label also uses `TextImage` for text rendering.
If `m_bWrapCenter` is true, the…
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:facepunch:
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```
Remove 0 or 1 argument need to toggle a player out/in of a
state(noclip/ragdoll). Reduce the characters used by a player by 1. No longer
needing a 3 argument for commands such as rag doll and no…
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A recent update changed something, probably with Wayland, that broke `KeyChar` events in GMod. CEF is no longer getting `IHtmlClient::KeyEvent::Type::KeyChar` from the game, and even more problematic,…
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This is just a test :facepunch: