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Currently farming cluster operates on farms and caches without any knowledge of "farmer".
This works and is flexible, but results in a bit too many notifications from identification messages, which…
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## Environment
* OS Version:
* Windows
* Source build
* gz-rendering7, gz-rendering8, gz-rendering9, gz-rendering-main
## Description
* Expected behavior: All test passing
* Actual beha…
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**Description:**
Unlike e. g. the chopper, the farmer does not have a dedicated slot for bone meal. While it makes sense to be more dynamic with a farmer (i.e. plant four different plants), I would…
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Discussion board for Farmer/Harvester node interactions.
So far we know we want an env var to determine what the node type is, but there are other issues to work out. Once this is all hashed out th…
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Hey, above coming soon section, add a section below as described in this design for OG Farmer NFT Section.
https://www.figma.com/design/aRQ6kg5LBUb4jMgcM9Ybff/Strkfarm-assets?node-id=877-123&t=DDX…
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## Bug report
**Required Info:**
- Operating System:
- Linux Noble
- Installation type:
- Source
- Version or commit hash:
- Rolling, Jammy
- DDS implementation:
- RTI Connext
- …
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https://blog.farmer233.top/readings/
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Work on optimal values per crop. These values should have a default value and should be possible to be changed by the farmer
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I know, it's not a chain! But I think rope from [Farmer's Delight](https://modrinth.com/mod/farmers-delight-fabric) would still look appropriate strung between fenceposts.
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### Minecraft version
1.20.1
### Farmer's Delight version
2.1.4
### Fabric Loader version
Quilt Loader 0.26.4-beta.5 (Fabric Loader 0.16.2)
### Fabric API version
QFAPI 7.6.0 (Fabric API 0.92.2…