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From Rich
> As above but a bit more statistical, perhaps just querying gaia and making histograms. For example - if I tell you that we will have a slow signal chain that can detect all stars from m…
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This is a big wall of text but the actual implementation should be short.
## Motivation
You want to change how perspective-y the map looks, either to match the fov in some other piece of softwar…
ansis updated
7 years ago
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Really nice API, makes it very easy to display a preview and take photos. Was easy to figure out how to stream the camera feed to an OpenGL texture too.
One thing which appears to be missing at the…
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If the virtual camera's fov is increased or the camera is moved 'backwards', the recording of the ipad can be overlayed in a smaller section of the footage, it would bring a bit of distortion.
This w…
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Hello, how can you set a field of view value?
In some way it seems to be related to the scale setting, but what is the relation between scale and FOV?
For example, 70FOV, scale = ?
Would be n…
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#### Description
To resolve a few security issues with older dependencies, I wish to upgrade jsonschema to 4.18+, but this breaks starfish and throws errors in testing as RefResolver was deprecated (…
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**Required Info:**
- Operating System:
Ubuntu 18.04
- Installation type:
- binaries
- source
- ROS Version
ROS Melodic
- Version or commit hash:
- binary: 1.1.6-1bionic.20200610.0011
…
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Aka focal length. Not sure how Godot does it. Would be nice to have an option for this to simulate a wider lens camera, making objects appear more "flat" and less "fish-eye" distorted.
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Is there any way to limit field of view?
I mean, for example seeing only 120 degrees of a 360 photo.