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Several food items in this mod give level two versions of their status effects instead of level one effects. Most of these effects are ones that do not change with effect levels, so giving level two v…
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### General
This is a list of properties that are often present on Wikidata items linked to our own food categories. We can use those to create useful knowledge on Knowledge Panels for Categories p…
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### Describe the bug
After beating the first level, when it supposes to go to "You made *Insert food" it does not load at all.
Source: http://nostalgiakidssites.com/pbskids2008/buster/games/dreamo…
ghost updated
1 month ago
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### Describe the bug
When using the Inventory Manager to move small items such as Detergent or Nails into a container using the Inventory Manager, ends up randomly throwing these items into nested co…
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### Primary Contact
sarah.gaichas@noaa.gov
### Secondary Contact
_No response_
### Data Name (This will be the displayed title in Catalog)
Feeding guilds by management bodies
### Ind…
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## Description
As pointed out by Mirsario on the TML Discord server, stat bonuses as effects are kinda bad and hard to balance to be worthwhile during the whole playthrough. Thus, a rework to the foo…
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What steps will reproduce the problem?
1. Let food/water go to 0
2. You see no notification in the status window.
What is the expected output? What do you see instead?
Some notification about th…
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### What client do you play on?
enUS
### Faction
Both
### Content Phase:
65-69
### Current Behaviour
On the part between Black Morass and Culling of Strathholme she walks through a food stall/l…
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### What
Refresh the search engine description of a product
### Why
We wrote it pre-Eco-Score. Adding "environmental impact" would make sense.
![image](https://user-images.githubusercontent.co…
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```
What steps will reproduce the problem?
1. Let food/water go to 0
2. You see no notification in the status window.
What is the expected output? What do you see instead?
Some notification about th…