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# Description
The idea would be to extend the current `GameIputDevice` API to include access & control over potential haptic capability of the connected gamepads.
# Target platforms
- All or …
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I would really like support for the Gamepad API https://developer.mozilla.org/en-US/docs/Web/API/Gamepad_API/Using_the_Gamepad_API.
Also, great library!!
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**What happened?**
I tried to get Netbird running.
I started with the advanced installation.
After configuring the vdir for proxy, have the following errors
```
[2024-11-06 17:00:48.902245] [ro…
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### Current Behaviour
Upon startup or plugin, Controllify recognizes my controller, but does not register input aside from triggers making the glyphs appear. it also recognizes unplugging the contr…
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Any plans to support joysticks / gamepads in the works? I've tried it out on an old dos game (aces of the pacific) and it appears that it cannot detect a joystick even though I have one connected and…
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Should have the wishlist label: "futuristic/awesome".
This will enable the use of a 3D haptic interface for web-designing. Possibly useful for supporting Leap motion as well.
Polyfills/shims:
https:…
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This started as a [blink implementation discussion](https://codereview.chromium.org/1680143002/), but I think the important question here is really a platform API decision.
If a (otherwise normal) we…
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**Is your feature request related to a problem? Please describe.**
I have two (crappy) controllers with the same name "USB Gamepad ", but they have different vendors and different mappings.
So, when…
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_From @nondebug on November 7, 2017 22:51_
Work is underway to extend the Gamepad spec to support vibration effects of the sort that is common on console gamepads. At the same time, WebVR input is di…
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Use case:
I have a web site that would benefit from controller input when I'm viewing the site in 2D but in VR via apps like BigScreen, Oculus Dash, Virtual Desktop.
I can get game controller in…