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there is no R.raw.andy_wave_r folder and file in animation sample app
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Is there any way to provide 3D models at runtime instead of compile time?
Current workflow is to run the sceneform plugin to convert .fbx/.gltf to .sfa/.sfb etc; this adds a block to build.gradle a…
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I am trying to do basic AR project using AndriodStudio/ARcore.
Device: MOTO G7 Play.
Issue: some times the APP opens and after few seconds it crashes as not responding (or) some times it does not …
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Hi,
I am just trying to use sceneform to load 3d model.
The below is MainActivity.
I've been trying out various things, still I could get the model displayed on the screen.
Sorry for posting th…
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Hi,
I tried to import a [model](https://poly.google.com/view/9y9CNyYqmcN) from Poly, but got this error message:
> ERROR: Multiple different usages defined for texture: 16b31230-nen
> Command Lin…
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The following command on the 1.7.0 converter:
```
./converter fj1252.obj
```
fails with:
```
- Import failed with 4 errors:
-E: OBJ: failed to locate material mtl1, creating new material
-E: O…
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With the import wizard in Android Studio which imports one Sceneform asset, allow to select a directory full of .obj files and to convert all of them as a batch to .sfa and .sfb files.
I have circa…
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Try to replicate the [Android Solar system demo](https://github.com/google-ar/sceneform-android-sdk/tree/master/samples/solarsystem) for iOS and Android in NativeScript.
And we need a Vue demo as w…
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Hi, I have problems trying to convert from gltf to sfb.
Original in gltf viewer
![viewr](https://user-images.githubusercontent.com/20543680/45693269-011f9600-bb5d-11e8-8136-a7bdf4611df3.png)
Sf…
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on loading GLTF files from the server, objects are not taking the origin but counting as position (0,0,0).
but when the same file we check in blender all the objects are in correct order.
![sc…