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We've had customers report issues with sound in the latest version of iOS. Sound stops at unpredictable times. Myself and a colleague can reproduce by clicking the buttons on the Pixi sound demo page:…
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I have followed the installation instructions and when I run `npm run start-dev` inside the main folder it actually runs on port 3000 to make it run on port 8092 I had to do: `PORT=8092 npm run start-…
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Is there a way to create a howl from a MediaStream? I'm trying with `html5: true` but getting `404 (File not found)`.
```javascript
navigator.mediaDevices.getUserMedia({
audio: true
}).then(fu…
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Would like to discuss 3 things here:
1) I finally made things work with this great library. I was having the exact same issue than Dewsworld, lots of noise in the output, and i solved it exactly as h…
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Chrome 66 have changed its autoplay policy:
> An AudioContext must be created or resumed after the document received a user gesture to enable audio playback.
https://developers.google.com/web/update…
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Hi, I'm trying to get code working on my mobile iOS 12.3 Safari 12. or Chrome 76. and it's not playing.
I also tried your demos https://howlerjs.com/ and the only demo that works is the Music Player…
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- [ ] New endpoints for split, prompt-edit and prompt-generation
> (Not decided if the endpoints will use a URL or BLOB)
> The new endpoints will for computing the graph will now handle one node at …
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Lots of questions in Slack about audio support on mobile, whether there is a workaround for playing without user gesture, etc. We should have a note, either in the FAQ or the `sound` component docs, e…
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So I get like 200 sounds from an api.
The sounds also have some text attached to them.
The audio texts are displayed on the screen.
Now I would like to able to, for example, highlight the text re…
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Hi,
I wanted to implement a nice pitch effect on a loop with `hxd.snd.effect.Pitch`, where de pitch value depends on some game interaction. However, the result is unusable sound skipping. I think t…