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- [ ] Windows
- [ ] Mac
- [x] Linux
- [ ] HTML5
(Fedora Linux)
I want to build the game to make a Linux version since it hasn't been updated for years and I want to play offline. After succes…
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### Description
Hi there!
I recently published an HTML5 version of my game in itch.io and newgrounds. GM's "full-screen with F10" feature works just fine when I run the game locally, but in both i…
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### Description
HTML5 and Windows will respect Game/Window size, and calling window_set_size will update it.
GX.Games ignores this completely, and will always display the game occupying the whole wi…
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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*
***Bugsquad note2:** Also, please avoid asking when this will be fixed. The issue is co…
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### Versions:
- Your Chrome version - via chrome://version/
128.0.6613.85
- Your OS and its version
Windows 10
- 32bit or 64bit?
64
- Your KC3 Kai version - via chrome://extensions/
35.6…
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Build a terminal application using C++ to show a donut wobbling in a rain of characters. Green on black.
- [ ] Build terminal executable
- [ ] Build shared library that can be used in GUI
- [ ] P…
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### Describe the project you are working on
HTML5 game, has saving/loading features.
### Describe the problem or limitation you are having in your project
The user app data in Godot HTML5 games a…
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In the utensil drawer, I cannot update BobbleBonanza's game html5 files.
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**Your Godot version:**
3.6 beta 5
**Issue description:**
As far as I know, there is no documentation that shows how to save a data file (save game) in an html5 game, for example hosted on itch.io …
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- [ ] @anit - Game engines, Client side, HTMl5 canvas, WebGL
- [ ] Vinit - Nodejs backend, Socket IO, LocalStorage, Webstorage, canvas.
- [ ] @ParthDesai - HTML5, CSS3, data structure, game play
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