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The following games rely on DMA timings to be quicker or for the EE to stall while they are in progress. Currently they run along side the EE and sometimes end up with either bad data or the transfer…
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I'm not sure if this is the right place to post the issue or not because this says PS3 tools but this is where the "Log an Issue" link directed me. When I update to the newest version it says "1.0.0.0…
ghost updated
2 years ago
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### Acknowledgements
- [X] I have [searched](https://github.com/open-goal/jak-project/issues?q=is%3Aissue+is%3Aopen+label%3Abug+label%3Ajak2+sort%3Aupdated-desc+) for duplicate or closed bug reports
…
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### Acknowledgements
- [X] I have [searched](https://github.com/open-goal/jak-project/issues?q=is%3Aissue+is%3Aopen+label%3Abug+label%3Ajak2+sort%3Aupdated-desc+) for duplicate or closed bug reports
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I'll be compiling a list of any ideas & improvements we can make to the game in this issue. Really, any idea can go even if it's really unfeasible or complex to achieve. You can add comments with your…
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### What happened?
Game goaled upon reaching an early check. Tested seven times, including overwriting save with empty game, closing everything, then connecting and overwriting that, while connected …
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It came to my attention that @Electry updated his VGi plugin with a V-sync killswitch that tests if a game can remove the 30FPS lock. And some contributors (me included) tested some games by themselve…
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- USB does not mount, random and likely device related, USBMC mode helps.
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***PCSX2 version:***
1.5.0-dev-2205-gaf-2278c3c
***PCSX2 options:***
SPU2-X catmul rom, didnt tick any boxes, xaudio 2.7, volume 100%, latency 100 ms, syncronizing mode timestretch, audio expans…
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### Acknowledgements
- [X] I have [searched](https://github.com/open-goal/jak-project/issues?q=is%3Aissue+is%3Aopen+label%3Abug+label%3Ajak1+sort%3Aupdated-desc+) for duplicate or closed bug reports
…