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Hi, with MM 3.0.1 and ContractConfigurator 1.23.3, I have an error when MM import "ContractConfigurator.cfg" file
extract of log :
"
[ERR 20:03:46.872] [ModuleManager] Error - more than one pass…
DrDam updated
6 years ago
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### Situation/Info
During the creation of a mod-pack I am making for the game, I found an issue with kerbalism.
There is a high probability of an incompatibility being the cause, So I will check lat…
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1. A ship has 2 units of Monopropellant
2. A kerbal gets out with 5 units (where the 3 units come from nobody knows)
3. The kerbal gets back inside
4. The ship has now 5 units, what a miracle! :D
…
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Would appear that using the tweakable propellers (such as the electric propeller) are causing long loading times on subsequent launches, up to the point that Windows closes it out because it has stopp…
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The Kethane mod doesn't load on a vanilla install as of 0.24.2.559. I attempted two different ways of installing: Kethane folder in GameData, Kethane parts in parts (etc).
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**v0.1.0 - "You've Got to Start Somewhere"**
- [x] Bluedog_DB
**v0.2.0 - "Back to the Basics"** - Getting stock and stock-related parts locked down so stuff isn't glitching out
- [x] Squad
- [x…
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Remember to attach the "KSP.log" and the "output_log.txt" whenever is possible!
You can find the KSP.log in ".\Kerbal Space Program\KSP.log"
And output_log.txt in "C:\Users\YOURUSERNAME\AppData\…
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Probably a problem with WASD Editor Camera or something else, didn't test with other mods.
- GameData\WasdEditorCamera\Textures\WASD-on-24.png is read ~100 times per second
- GameData\toolbar-…
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Hi,
i'm allowing myself to open a new issue as i discovered myself struggling with loading my saved game.
I'm using quite a bit of mods but the logs stops at Kerbalism loading its stuff (in the …
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When launching KSP with modded installs, ModuleManager can frequently take a significant amount of time to patch all of the configurations that need patching. If ModuleManager could be modified to cac…