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Copied from original report in https://github.com/makehumancommunity/makehuman/issues/127
Not sure if this belongs here, or under sockets.
Crashed by doing this:
having firewall rules not set for…
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**Is your feature request related to a problem? Please describe.**
When we create a model of real-life objects (buildings, landscape, furniture, etc.), we do not get an intuitive visual reference of …
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Repository need to be secure and a release file.
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OS: ArchCraft
WC: Sway
Terminal:
```
...
importing, loading stuffs here
....
Loading done
libpng warning: iCCP: known incorrect sRGB profile
Creating new texture for dynamic image data/l…
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Can you elaborate on your reasoning about the CC0 license?
On your readme it says "Public Domain or CC-by-zero", but if this is based on Make Human code - Make Human uses viral copy left AGPL licen…
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_From @sconklin on January 20, 2015 23:40_
Originally reported by: **Susan Spencer (Bitbucket: [susanlspencer](https://bitbucket.org/susanlspencer), GitHub: Unknown)**
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right now only hard codeded ik-bone-controler exists.
on private void createIKAndLimitBone()
makehuman-bone19(second-life?) is supported.
need json or csv format for support other-bones.
I'm plan…
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**Is your feature request related to a problem? Please describe.**
The idea is to add a feather to our cap by enabling ARP users to leverage the powerful capabilities of this tool with MakeHuman mode…
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MPFB shows a very visible version string in the top of its tab. MT should do the same, so we can ask users exactly what version they're using when they run into trouble.
At the date of releasing ma…
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To create model,there are something special things for texture.
if you don't need eye or hair or cloth.just export Makehuman data as three.js-model.
but at least you feel need eye.
however body and …