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The vast majority of console cores have a feature called "Scandoubler Fx" where you can choose from the following values to give your games a distinct look. These settings are usually placed in the Au…
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Apple2e core for [MiSTer](https://github.com/MiSTer-devel/Apple-II_MiSTer) now supported ProDOS disks and VHD hard drive images. This allows you to run a great interactive collection of games "[Total …
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A few notes/observations/tests to do:
MiSTeR code portability:
- Generic code seems only tested with Quartus. A couple of fixes have to be done to be able to run in on Xilinx (and probably other t…
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There is a minor looping issue with PCM files. The exact loop point specified in the files is not being triggered correctly, and usually sounds like it's earlier than expected, resulting in an audible…
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lniccc2000 crashes core:
https://github.com/42Bastian/lynx_hacking/tree/master/lniccc2000
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While `remote.sh` supports games from `/media/fat/cifs`, it seems that it does not support cores, scripts, and wallpapers from this same path. I guess this is similar for cores on `/media/usb`.
Se…
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Game froze after battle in boat.
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When the intro plays, you’ll notice that the music cuts off prematurely at the end of the intro. This is because the visuals are running faster than the music. The music timing should match the intr…
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Firstly, congratulations on your retro core!
Just reverting the changes made in SoCKit template should be easy to port to MiSTer.
My only fear could be that the templates are a bit outdated so the…
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### MAME version
0.265
### System information
Windows 7 64-bit
### INI configuration details
_No response_
### Emulated system/software
ct486, isa2:sblaster_16
### Incorrect behaviour
At the …