-
I'm trying to unpack the fpk files from Monster Hunter G's wii port that Eighting worked on. It's having issues getting wiisoftwarekeyboardsound.brsar.
[fpkjava0.log.0.txt](https://github.com/user-…
-
# [ID] Change date and time format
## Summary
Translated Indonesian article need to follow [Article styling criteria](https://osu.ppy.sh/wiki/en/Article_styling_criteria/Writing) date and time fo…
-
I'm building a game for a tutorial series I am developing with Godot 4.0 and I am interested in adding godot mod loader to it. However, I found that it was not available for Godot 4.0. Is anyone plann…
-
I've tried a few games so far and the edit game code just shows "NTRJI" and the Edit maker code just says "01I" this may be because not all file types are readable at the moment but if I cant even se…
-
**Describe the Bug**
When attempting to start the game "Metaphor: ReFantazio" via API loader, an error occurs by the loader trying to load crash_handler.exe in a subdirectory of the game.
The game s…
-
-
**Is your feature request related to a problem? Please describe.**
Working on a unity based world veiwer for creation engine games (skyrim, fallout 4, fallout 76, etc).
An assimp-based .nif/.bto/.bt…
-
Just wanted to let people know that winbtrfs is not %100 stable for gaming, especially modding.
I just finished spending days testing modding with Mod Organizer 2 _(likely other tools affected tha…
-
# Proposal
* Add Lua API for mods
* Cover most of the gameplay mechanics by this API, e.g.
* Adventure Map Objects function usage and new functions definition
* New Adventure Map Actions…
-
Error causing crash.
[Localization] ERROR: UNIQUE constraint failed: LocalizedText.Language, LocalizedText.Tag
When I search corresponding number in the modding log, it shows this for the locali…