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It currently relies on keyboard repeat rate, which is of course awful.
Potential fix: make a system that manages movement which handles components containing boolean values for the movement directions…
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Date: December 4, 2018
Description: If the player selects a character, their movement tiles are hidden by the grass
Potential fix: Move the movement tiles up a layer so they are shown above the gras…
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## Configuration
Wolvic version: 1.1
Wolvic build ID:
Hardware: Pico4
## Steps to Reproduce
1. Load the Wolvic start page.
2. Move the controllers, to get a sense of how fluid…
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Dear Vid2DensePose Maintainers,
I hope this message finds you well. I am reaching out to report an issue I've encountered while utilising the Vid2DensePose tool for a project aimed at enhancing ani…
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Mansa11
Medium
# Zero-Amount Swap Vulnerability in WOOFi Solana Protocol
## Summary
This protocol's `swap` function allows for zero-amount swaps, potentially leading to unintended protocol behav…
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### Is your feature request related to a problem? Please describe.
The printer movement is impossible to stop during the move itself. Which is potentially dangerous and impractical.
### Are you …
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**Issue description:**
Using large world build and moving the driver actor (who is parent to camera, floor, cube...) creates precision artifacts at units much smaller than expected.
VIDEO:
[![preci…
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**Challenge**
There are some situations/products where Vendure's built-in stock management system is not a good fit. These include:
1) Weight-based products.
Example: You have a product with …
pevey updated
1 month ago
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Currently, we calculate inertial drop-off of camera movements per render frame. What we will need to do to ensure a more uniform rate of movement is to scale our inertial drop-off. The idea would be…
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The penultimate level of Episode 3.
Requirements and Limitations:
- Must not contain monster_tarbaby. This enemy is restricted to Episode 4.
- Must be greek themed to fit with the Episode 3 theme…