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**Submitting author:** @AndrewGibbs (Andrew Gibbs)
**Repository:** https://github.com/AndrewGibbs/PathFinder
**Branch with paper.md** (empty if default branch):
**Version:** v1.1.0
**Editor:** @olexa…
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Could you please specify which pathfinder task is used in the paper? I'm assuming it's pathfinder32, but which difficulty?
Also, the task is broken. There is no way to specify the path to the data,…
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I'm running into a pathfinding issue where the bot is getting stuck trying to follow a path out of a hole which requires walking forward and jumping once, then turning around and jumping again.
- I'v…
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https://forum.kerbalspaceprogram.com/index.php?/topic/121397-17x-pathfinder-space-camping-geoscience/
ghost updated
5 years ago
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IIRC this module isnt needed anymore, can it be deleted?
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Hi, I'm Franco, from Tucumán-Argentina. I'm working in a multiplayer game and I use "MicroPather" to do that. My question is: why when I call MyPath->solver(..), The grid need to be fill again every …
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Thanks for this package, great that Julia has a pathfinder implementation!
Regarding the issue, when running `multipathfinder` for a hard to integrate ODE model, for one of the initial points a `P…
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Is it possible for this module to be adapted to other systems like Pathfinder 2e, for example? It looks incredibly useful as it is!
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for some reason enabling this modules for pathfinder 1e it breaks all the attack rolls for premade items and spells and while the popup to roll comes up nothing will roll but if you make a new attack…
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0.41.26
Double blind enabled.
When moving, attempt to plot a move to/through a hex that an unseen, undetected enemy unit is. Normally, Megamek does not take this enemy unit into account when path…