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Based on the dependency graph on it looks like `rand` provides access to `rand_chacha`. While, according to , `rand_chacha` is actually a private dependency of `rand`, and if you want access to the …
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It seems Melissa O'Neill's `PCG64DXSM` implementation advances the initial state with a 64-bit multiplier, but the current implementation of numpy's `PCG64DXSM` appears to be using the default 128-bit…
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Following is the list of work items that could not be included in the RNG improvement PR #434:
1. Revisit `cpp/test/random/rng.cu`: [Details](https://github.com/rapidsai/raft/pull/434#pullrequestrev…
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### Tested versions
requires C# version as the the issue is related to C#
Godot v4.3.dev5.mono - Windows 10.0.22631 - GLES3 (Compatibility) - NVIDIA GeForce GTX 1650 (NVIDIA; 31.0.15.5176) - 13th …
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If we use the `rand()` from libc:
``` factor
FUNCTION: int rand ( ) ;
SINGLETON: c-random
M: c-random random-32* drop rand ;
```
It's faster than the `mersenne-twister` that we use by default:
``` …
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On unices (Linux and macOS) the call to `rand()` takes a lock (preserve global random seed) and is hence not realtime-safe.
This also results in a significant DSP load increase, if multiple airwindow…
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Do the 10bn row tests with the given seeds via CreateFrame and then select random rows from the result. X1 and X2 sometimes contain the same value which looks suspicious. This didn't happen when the…
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Are you planning to add the **Jump** and **Distance** method, or any suggestion on how to implement it?
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But it can be interesting to package it alone here too.
```
// *Really* minimal PCG32 code / (c) 2014 M.E. O'Neill / pcg-random.org
// Licensed under Apache License 2.0 (NO WARRANTY, etc. see we…
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When running the following code in a ROS melodic package:
https://boschresearch.github.io/pcg_gazebo_pkgs/tutorials/simulation/model_generator/
I'm getting the following error even though Gazebo…