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I have trained the walk.bvh, and also can run the trained data.
Now Only can see the result in a rendered viewport.
But how to convert the trained result back to bvh or other 3d formats?
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Is there any way to convert VMD to another motion files like BVH format?
actually, my problem is not with MMD, I just want to use this motion data to my own model on Blender.
Is there any suggestion…
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It works now but the output joints from the bvh file is messed up, as you can see in the image below
![Screenshot from 2023-12-10 12-06-47](https://github.com/FORTH-ModelBasedTracker/MocapNET/asset…
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I found that [it](https://github.com/ubisoft/ubisoft-laforge-ZeroEGGS/blob/4992d9ab5e28bc4bb13219a598906562f5786448/ZEGGS/modules.py#L118) would cause that the reuslts might be different when the rnn …
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I want to generate character animation, how can I do?
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Related to #132
Refitting references [here](http://www.sci.utah.edu/~wald/Publications/2007/ParallelBVHBuild/fastbuild.pdf).
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Hi @xbpeng ,I have converted my own bvh file to your deepmimic data format success, but when try to convert my bvh to the npy file for ase, the visualized result is unnormal. it seems the rotation val…
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Before actually deploying in the wild, I'm trying to inference the model with dataset you shared.
But, I have some problems in running the attached code.
(1) For `build_dataset.py`, do I have to m…
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Could anyone provide some informations to help me build this program. I have tried so many combinations but failed to build it.
I have tried:
- ubuntu14 + cuda7.5 + gcc4.8 (cmake failed with qt5…
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Hello!
First of all, thank you for delivering this incredible work!
I'm interested in customizing the current model to estimate the 3D pose of objects like a baseball bat or tennis racket in the h…