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https://github.com/PrismarineJS/prismarine-physics/blob/master/test/basic.test.js is too easy
We should have another test with all information missing or partially missing to catch issues before peop…
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https://github.com/PrismarineJS/flying-squid/issues/392
https://github.com/PrismarineJS/mineflayer/issues/334
Basic idea is pworld containing 100% of the state
pworld server providing data to pwo…
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We need a way to add nature on the terrain generation, I don't have much lead on this because everything needs collision but maybe we could use minecraft's schematics files like those https://www.plan…
Sceat updated
1 month ago
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https://github.com/zardoy/prismarine-web-client/commits/main/prismarine-viewer
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The objective is to inspire people, to show what's the point of Prismarine stuff, what could be built.
Related https://github.com/PrismarineJS/mineflayer/wiki/Big-Prismarine-projects
Examples :
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The website hosted at https://prismarinejs.github.io/prismarine-web-client/ is just a blank page for me. I have disabled all ad blockers and the like to no avail. I have tried in Firefox and Chrome, e…
zax71 updated
3 months ago
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**Context:** The bug occurs when using the Python-JavaScript bridge and the mineflayer module.
**Replay conditions:** The crash occurs when methods are called in a chain, e.g. playerEntity.position.o…
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https://github.com/PrismarineJS/mineflayer/actions/runs/7371040331/job/20058044897
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https://github.com/PrismarineJS/prismarine-chunk/blob/0631db23c79f63d0bd37cb2764a9d6364c95688c/src/pc/common/CommonChunkSection.js#L108
Anyone knows why we set the palette to null there ?
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Should support translating from the internal chat string names to human-readable descriptions, instead of:
```
voxel-clientmc connecting...
Spawn position: {"x":0,"y":0,"z":0}
Spawn position: {"x":-…