-
```
I've been trying to run Quake 2 on my new Captivate (Froyo) with no luck so
far. I tried both the automatic and manual download of the data files. I've
attached the logs below and I think the cr…
-
Everything is fine with Quake 1, 2, 3, 4, Doom 3, etc., but I can't exit GZDoom correctly, no matter what key or touch control I press, no effect, only a few clicks of the Back button helps.
Watch th…
-
Quake2 built from http://svn.icculus.org/quake2/trunk with only SDL options
enabled in Makefile and run with `./quake2 +set vid_ref softsdl` gives funky
colors in video when run against sdl12-compat…
-
```
I've been trying to run Quake 2 on my new Captivate (Froyo) with no luck so
far. I tried both the automatic and manual download of the data files. I've
attached the logs below and I think the cr…
-
here is the ending of the compilation:
```
[ 95%] Linking CXX executable ../../q2rtx
/usr/bin/ld: ../extern/SDL2/libSDL2.a(SDL_waylandvideo.c.o): in function `wl_display_get_registry':
/home/biel/…
-
### How can we help?
I would like someone else to build the manifest.
### Please read and ensure the following
- [X] The installer meets the above requirements
### Please provide the following inf…
-
jim@gentoo /vol/xfs01/work/quake2-j2cl-port $ mvn clean install
[INFO] Scanning for projects...
[INFO] ------------------------------------------------------------------------
[INFO] Reactor Build …
-
https://github.com/gildor2/Quake2/blob/d2727a14f608764b8fd1be7b713b1a5ff14284f1/qcommon/MapBrush.cpp#L270
This line is redundant
-
(I hope it's OK to make separate threads to keep the troubleshooting filtered and less noisy)
With the xatrix game code, I am getting this error:
```
2> Creating library D:/Projects/Game Proj…
-
Seems that somewhat recently, Homebrew installs to `/opt/homebrew` instead of `/usr/local/`
This screws up openal-soft and, in a roundabout way, SDL2
for example, openal-soft includes were at:
…