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On the global map, unit cards do not match the faction color. For example, when I play for the house of Julians, the unit cards for some reason are green and not red as they should be.
On the battle …
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In the cutscene after the Combot's destruction in L7S4, there appears to be a timing issue that can be seen with Orion. The camera cuts to him sooner and the animation of him going up to the front app…
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I just tested in Red Alert 2 on Origin, soviet engineers have different voice lines than the allied ones. The engineers in this mod use allied engineer lines for both factions.
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With the coming addition of certain faction buffs, I feel as though armor should be skinned with team based textures when you're on certain teams. To elaborate, look towards the games themselves and h…
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Target indication on the mini-map, a little bit like when a enemy faction / pker comes on your mini map they have a red halo, i think it would be a good idea to add a different halo colour for the tar…
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I love this plugin! It is SOOO much fun! I have a few suggestions that I thought would make this a lot more fun...
1. Well, I have factions on my server as do many others but if two people in the same…
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I added precondition_power in [expansion_n] for all faction, including faction_neutral.ltx
It created a large number of new squads, moving from escape to garbage & it created this CTD when I was in a…
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### Quick summary
When testing this game I came across a graphical issue not mentioned on the compatible report it seems to only affect 30 series cards
### Details
Rpcs3
https://user-im…
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**Issue**
In the current API, the same item in different sets are not considered being variants of each other. For example, Morozov-SH Helmet only has `Aftershock`, `Red Alert`, `Snowdrift`, `Terraco…
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Hey there. I had an idea on restricting items. Instead of making it alignment-dependent, you could make different groups for different factions. Players would be assigned into different groups in-game…