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It stuck at the booting screen if connect texture turned on, but if u closed it and turned it on in the game, it works fine.
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Running the `wgpu_test::compute_pass_resource_ownership` test on Linux using the GL backend causes a GPU reset and eventual kernel instability. The same test passes when run using the AMD or llvmpipe …
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**Is your feature request related to a problem? Please describe.**
Would be cool to be able to see databases(.sqlite files) in godot files inspector.
**Describe the solution you'd like**
…
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Follow up to
* https://github.com/ProfessionalWiki/PageApprovals/issues/2
NotNice.png:
![image](https://github.com/ProfessionalWiki/PageApprovals/assets/146040/d0e55408-b148-4192-a675-55bc5de959…
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### Is there an existing issue for this?
- [X] I have searched the existing issues.
### Version
5.3.0
### Description
I have a working project containing a couple of apps, and some exis…
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### Godot version
4.0.1 stable
### System information
system: windows 10, ryzen 6 3600, rx 590, 16gb RAM, android device: OPPO A57, CPH2387, android version 12
### Issue description
![i…
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Hello!
I am having issues with training the model. This is all running in a docker-container.
Here is the first issue when training index:
```
voice-clone | Minibatch step 539/16242: mean batch …
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# Bug description
Hi team - thanks for releasing this!
I was trying to use `chug` to test using a large dataset as follows:
```
import chug
task_cfg = chug.DataTaskDocReadCfg(
page_s…
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"Fabric Mods (mod resources)" in the resource pack folder is put above resource packs when loading into Fabric with a resource pack already on. You have to have been playing in a version that is not F…
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### Tested versions
4.3-beta2
### System information
Windows 10
### Issue description
After a crash, my editor_settings.tres file ended up being corrupted (full of NULs, see attachment). If I try…