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Since all the code copyright holder agreed to move to non-GPL new license we need to prepare for it.
The issues for it will be
1. which license to move on
-> strong candidate would be MIT license.
2. …
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There's a project called [mkxp](https://github.com/Ancurio/mkxp) that is a open source implementation of RGSS. (the engine used by early RPG Maker) RGSS embeds Ruby, so mkxp needs to do the same. This…
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If the filename contains Korean characters that includes non ASCII, you will see the following error (Windows 11 + OneDrive)
```
The current extension path is c:\Users\biud4\.vscode\extensions\biu…
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# C++ SDL2
Most complete:
https://github.com/mkxp-z/mkxp-z
https://github.com/thehatkid/mkxp-z-android
Uses some fancy libraries:
https://github.com/gxm11/RGModern
# C++ SFML
It is divide…
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Due to the design of this as a Gem the Event Loop and RGSS Thread needed to swap places in the code execution. As such the EventLoop needs to be run as its own thread so that the RGSS thread can conti…
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After SDL was updated I'm getting this (or similar) error when attempting to enter a battle in any game.
```
102:Scene_Map:255:in `transition': Error loading image 'Graphics/System/BattleStart': U…
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RGSS typically runs at 640x480; it would be highly useful to facilitate running at higher resolutions. I have an interesting approach to this: high-resolution Bitmap replacement.
**Background**
…
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OS: Ubuntu 22.04
Checked also in JoiPlay, works great
log:
-------------------------------------------------------------
RGSS version 3 (RPG Maker VX Ace)
ALC_SOFT_pause_device present
Backend…
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### Please confirm these before moving forward
- [X] I have searched for my issue and not found a work-in-progress/duplicate/resolved issue.
- [X] I have tested that this issue has not been fixed in …
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