-
### Godot version
4.2
### System information
Windows 11
### Issue description
MeshInstance2D gets artifacts if an object Is Rotated.
![image](https://github.com/godotengine/godot/assets/225129…
mifth updated
10 months ago
-
It seems like the bbox is not rotated, this means that often the object will not be rendered when it should depending on the viewing angle.
In the 3d object addon this problem is mostly (depends on w…
-
The attribute "transform-origin" sets the reference point used in transformations set by the "transform" attribute. In the examples below, a rotation was used with the origin set to the center of the …
-
```
In case of a defect report, please use this form for *VERIFIED* bugs only. If
you're unsure whether
this is a defect or not, or you're unsure you're using the right syntax, use
the mailing list…
-
#### Summary
The cam embedded in images is being rotated randomly. We should inject a property of `30deg`
```js
/**
* Rotates the camera element to a fixed 30 degrees.
* This function add…
-
Limiting an object within a boundary works fine until that object is rotated. When I apply the same rule for a rotated object, it's boundary region also gets rotated and causes problem. How do i overc…
-
-
If `alert_json` plugin is being used and `limit` is set to non-zero value, the output file is rotated when the size increases beyond the limit.
It appears that rotation does not wait for an entire …
-
/cib
Also going to abstract the lighting objects some more out of the shaders and into components
-
```
In case of a defect report, please use this form for *VERIFIED* bugs only. If
you're unsure whether
this is a defect or not, or you're unsure you're using the right syntax, use
the mailing list…