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Hello,
Your work very deeply inspires me!
I would be grateful to see the code used to get the extrinsic parameters from the markerid for extrinsic pnp.
Best!
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A gas pump. For indicating fuel or something to do with a vehicle.
![gas](https://user-images.githubusercontent.com/32779287/32140939-d2af8c28-bc37-11e7-9cbd-9f87d93201ff.png)
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further thinking on the idea of 'scene labels', going beyond the 'refinement of hierarchical labels',
would it be useful to distinguish 'is-a' from 'part-of' / 'contained-by'
e.g.
eye (cat)…
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I've been wanting to participate in this but couldn't figure out a good idea early enough — apologies! Here's something I came up with today:
I love Stephen Sondheim's musical "A Sunday in the Park…
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**Version**: Gaffer 1.3.0.0-linux
**Third-party tools:** Arnold
**Third-party modules:** N/A
### Description ###
When programmatically creating many nodes and connect them to a GafferScene::Gr…
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Main problem: Nodes appear in order of data frame under some conditions (such as symmetric flows) but under unknown conditions (some asymmetric flows, but not all), they appear out of order according …
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### **Is your feature request related to a problem? Please describe.**
There are cases where a stash user would want to view scenes that may exist in a single file separately without re-encoding the …
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I'm trying to implement disk-backed arrangements, where updates are stored as immutable batches on disk and chunks of the batch are loaded into memory as you seek around the cursor.
I have set up:
…
oli-w updated
2 months ago
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##### Description of the problem
Now that we have a LightProbe class (https://github.com/mrdoob/three.js/pull/16191), the Spherical harmonic class (https://github.com/mrdoob/three.js/pull/16187) me…
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### Describe the project you are working on
Big Godot game
### Describe the problem or limitation you are having in your project
Large scenes in Godot need to be split in order for them to work wit…