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a `@inline` attribute would cause the function body to be copy-pasted in place of the function call.
**Why would we want this**? In my current understanding of driver's shader compilation, **we don…
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There has been a recent regression in CTS `fragment_shader_interlock` discard tests. An additional 32 tests are failing.
The newly failing tests all seem to be those of type`1xaa` (one sample per p…
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No clue if this is feasible, worth implementing, or if there is a better way of solving this issue, but some games such as Kingdom Hearts 2 would benefit greatly from some sort of shader/effects cache…
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It was suggested it would be useful if effects could be applied based on different scenarios, not just always be applied if a certain modifier is present. For example when an item is being charged.
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## Description
I'm encountering a challenge with obtaining an imageSampler of widgets that are stacked under a builder in Flutter. Specifically, I need guidance on how to capture and use the imageSam…
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### Is your feature request related to a problem? Please describe.
Avatars on VRChat are starting to use decals in Poiyomi to do effects like making eyes turn red, blushing, ect instead of using shap…
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There's a port of the well known CRT-Royale shader for Reshade. However vkBasalt doesn't seem to be able to load it correctly. Other reshades work fine like `/opt/reshade/shaders/CRT.fx`
CRT-Royale…
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Using Reshade Shaders always results in a black screen that can only be resolved by removing them from the .conf, My .conf below.
#effects is a colon seperated list of effect to use
#e.g.: effects…
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**Is your feature request related to a problem? Please describe.**
Actually the icons in world have some sort of glow.
**Describe the solution you'd like**
I would like to control weather an icon…
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### Ebitengine Version
v2.8.0
### Operating System
- [ ] Windows
- [ ] macOS
- [X] Linux
- [ ] FreeBSD
- [ ] OpenBSD
- [ ] Android
- [ ] iOS
- [ ] Nintendo Switch
- [ ] PlayStation 5
- [ ] Xbox
- […