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```
$ make -f Makefile.simple
./langen > language-data.cpp
./makeh classes.cpp locations.cpp hyperpoint.cpp geometry.cpp goldberg.cpp init.cpp floorshapes.cpp cell.cpp multi.cpp shmup.cpp pattern2…
-
```
Psycho Chaser desyncs at stage 6 (Not the first time seen, others that desync
included Gun-Nac on the NES and Cruise 'n USA on the Nintendo 64). In addition,
BizHawk can't dump AVI files made fr…
-
```
Psycho Chaser desyncs at stage 6 (Not the first time seen, others that desync
included Gun-Nac on the NES and Cruise 'n USA on the Nintendo 64). In addition,
BizHawk can't dump AVI files made fr…
-
```
Psycho Chaser desyncs at stage 6 (Not the first time seen, others that desync
included Gun-Nac on the NES and Cruise 'n USA on the Nintendo 64). In addition,
BizHawk can't dump AVI files made fr…
-
Hi,
I love your framework (ecsrx) so much and i think ecsrx.schmup will be a great demo for using of ecsrx.
For now, code compiles without error but nothing show on screen.
Please make it the compl…
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ImageStriker
NOTE: IF YOU'RE SUBMITTING A REPORT FOR A GAMING HAVING ISSUES, PLEASE PERFORM A RUN WITH DEBUG MODE ON AND POST THE RELATED LOG FILE HERE!
# Game summary
SHMUP
- Game name: …
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Hi, the scrolling in the shooter sections of the new Turrican 2 AGA has severe glitches. Can confirm it works well on a real Amiga 1200.
https://user-images.githubusercontent.com/106023533/20923150…
-
```
Psycho Chaser desyncs at stage 6 (Not the first time seen, others that desync
included Gun-Nac on the NES and Cruise 'n USA on the Nintendo 64). In addition,
BizHawk can't dump AVI files made fr…
-
```
Psycho Chaser desyncs at stage 6 (Not the first time seen, others that desync
included Gun-Nac on the NES and Cruise 'n USA on the Nintendo 64). In addition,
BizHawk can't dump AVI files made fr…
-
```
Psycho Chaser desyncs at stage 6 (Not the first time seen, others that desync
included Gun-Nac on the NES and Cruise 'n USA on the Nintendo 64). In addition,
BizHawk can't dump AVI files made fr…