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### Describe the project you are working on
Godot engine audio.
### Describe the problem or limitation you are having in your project
See #4377
### Describe the feature / enhancement and h…
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Hello,
I am unable to click on the 'My video has spatial audio (ambiX ACN/SN3D format) tab'. I used the ambiX converter plugin in reaper to export a 4channel audio wave file. Then I took that file and…
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Suggestion: to add a function to audioplayer to be able to control the balance of sound (left vs right) with simple values from -1 (left) to 1 (right). Where is the correct place to look to add the ch…
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ИМХО, но музыка в Safari звучит лучше чем в движке chromium (электроне).
Предполагаю при запуске electron приложения можно передать параметры аудио кодека.
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## What problem does this solve or what need does it fill?
- Other game engines have the capability for positional audio sources:
- [Godot](https://docs.godotengine.org/en/stable/tutorials/audio/…
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If a video is played using the media layers, should we support spatial audio?
For instance, if the video is an equirect, should the stereo channels reposition themselves as the user turns their head?
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(Using steamaudio_fmod_4.0.3, Unity 2019.4.0f1, and FMOD 2.02.04)
I baked audio geometry and set up occlusion to be Simulation-Defined.
On a gameobject I have a Steam Audio Source (with occlusion …
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![image](https://user-images.githubusercontent.com/71472458/126266074-6daecfa3-c5e4-4d58-bffb-ab6ac0cd3cca.png)
OpenAL Soft as a spatial sound option via the Windows 10's built-in API could (in theor…
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Hello,
I've just found this project, and the first thing I did was test it on my Android phone. I can hear the spatial audio sounds, but they don't seem truly spatial. The sounds come from either t…
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First of all, I have to thank you for your work on this cmdlet. I have been using it and I love it.
One thing I found that Windows likes to do is, switch spatial audio mode once in a while to 7.1.…