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![스크린샷 2024-04-19 13 12 34](https://github.com/pixijs/spine-v8/assets/72899599/8f1078ff-7ffb-4b66-bc57-9fda15330a8b)
pixi
![스크린샷 2024-04-19 13 12 45](https://github.com/pixijs/spine-v8/a…
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I'd like to filter by the animation name, but I can't since when "end" event comes, there's no value for animation property.
**Steps to reproduce:**
1. Create new Spine
2. Attach eventlistener…
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version:3.8
spineFileVersion:3.6.38
error:Uncaught RangeError: Offset is outside the bounds of the DataView
at DataView.getUint8 ()
at BinaryInput.readUnsignedByte (pixi-spine.js:52:32)
…
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Hi.
I have an issue moving object by using go.animate, if object contain children with spine (spineboy) and sprite (red aim) components.
![spine-root](https://github.com/defold/extension-spine/asse…
mozok updated
5 months ago
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Currently the Preview window in Spine seems to display an additive animation track differently than SkeletonViewer (built from latest 3.8 git status) and the spine-unity runtime.
Steps to reproduce…
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In the current example, it seems that you need to create an AnimationPlayer and add all the tracks automatically and set current_animations.
Here's a WIP that I'm using
```
# Generate a default …
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Hello, I have a game where spines are idling, not playing any animation whatsoever, and the game seems to be taking a performance hit because of them. The spines do have animations for a later part of…
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Hi, I'm trying to add jiggle physics as mod for a model in an existing game. It works for certain models, but one in particular has very small local positions on the bone transforms which I think is c…
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Is it possible to integrate Spine animation effects on the widget
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Hi @superlancelot
DragonBones 4.9.5
I am not able to import Spine animation data to DB.
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**Resources have been taken from** 👍
[Resources Link](https://github.com/EsotericSoftware/spine-su…