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**Is your feature request related to a problem? Please describe.**
A few options would make lights 'prettier' in MapTool. This is related to the additive color/darkvision issue #1895, but is a featur…
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I'm trying to migrate my tutorial to support WASM, and I'm working on my lighting example and I'm running into a translation error. Here's the message that showed up in the console:
```
panicked a…
sotrh updated
10 months ago
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Let's discuss some v9 goals here. These are all tentative right now.
### Completed
- [x] Add stage-based lifecycle, deprecate `useFrame` for `useUpdate` https://github.com/pmndrs/react-three-fib…
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So yes, I know we're going to get this.... But Hyper Lighting for 1.19 is COMING!
This is also the time we announce, Hyper Lighting 2! This version is a complete, ground to top rewrite of the mod, …
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The `render_pyvista` method allows you to generate realistically-styled images from a camera viewpoint. We currently only use it to generate simulated images in the concept figures notebook and not in…
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### Discord Tag
@proto_arts
### Describe the feature you would like
Coding some sort of output signal with OSC values to sync with other devices.
### Additional context
If someone can code with U…
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For juicing on Sunday:
- [x] Background music
- [ ] Ambient sounds (birds chirping, wind howling)
- [ ] Sounds for UI (speech bubble popup, button press)
- [x] Particle effects for environment (…
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Yehudah Leib Korf 2016-01-21 07:57
Shalom,
Thanks for:
- fixing the widget. It now shows today's rather than tomorrow's day!
- introducing the new Zman-category "Shabbos Ends"! That's a gre…
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**Problem**
Currently, tens of thousands CompletableFutures are being created during terrain generation. Terrain generation is split up into several stages (i.e. terrain, lighting, features, ...) Whe…
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BUG 1
**Describe the bug**
I can not hide camera object with filter element viewport
**Steps to reproduce**
Steps to reproduce the behavior:
1. Go to "show" on viewport
2. Click on "viewport"…