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OpenShot should use Glaxnimate for creating dynamic masks and also creating dynamic annotation in the video.
(Obviously, Glaxnimate can make static masks and annotations too!)
Both Shotcut and ked…
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## Problem description
I combined Timeline Hierarchy Animations with tweening of an angle. First it seemed to work perfectly, but over time I realized that the objects are moving around uninten…
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# **Official Roadmap**
Ok so I spoke with chchwy on the discord server that Spark01 setup for us. We agreed on moving the feature request list to a "tracker issue" to act as our official roadmap. A…
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I really enjoyed your Pixi.js tutorials and like the idea of using Hexi for my new web based interactive animation project. My only concern is that you may not have intentions to develop this for an e…
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Open:
1. Afferent coupling
1. [Basilisk](https://en.wikipedia.org/wiki/Basilisk_(web_browser))
1. [Bazaar](https://en.wikipedia.org/wiki/GNU_Bazaar)
1. CODEOWNERS
1. Connascence
1. Deque → [Do…
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The GUI interface might profit from being redesigned. This is an upshot of a discussion we have had recently in another issue about changes to AGS GUIs.
Feature suggestions for the GUI interface, …
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Would it be possible (is it already) to create a computer network (using appropriate images for nodes: e.g. computer, router, switch, firewall, internet, etc.) and then show the animation how a data p…
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I'm trying to use cannon as part of what is essentially an FPS engine, but am running into a bit of a performance snag in regards to nearphase.
All collisions are Box against Convex, and it seems tha…
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Currently there is no sense of order in the list. Would love to see if listed by category :+1:
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**Godot version:** 3.1.1 stable
**OS:** Windows 10 Pro version 1903 build 18362.418
**Device:** ASUS ROG Zephyrus S GX502GW (using both integrated laptop speaker and OnePlus USB-C bullet earbuds)
…