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same libLeapC.so in Android and Linux directories
In both UltraleapTracking_ue5_3.zip and UltraleapTracking_ue5_2.zip, others?
```
> md5sum ./UltraleapTracking_ue5_3-4.11.0/Source/ThirdPar…
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# Crash when package with branch dev-ue5 on Ubuntu22.04
Thanks the community for the contribution of Carla with UE5.
We follow the instruction: https://github.com/carla-simulator/carla/blob/ue5-de…
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### Overview
- UE Version: 5.0.0-16433597+++UE5+Release-5.0-EarlyAccess
- While experimenting with Cesium in UE5 I noticed that a shadow / dark area appears on the terrain when using Lumen
- This s…
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Hi,
I have used your extension to remove most of the problems but I am still getting a few.
Unfortunately, I am required to use macos for this and I am not particularly familiar with various thing…
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Setup:
- Windows 10
- UE5.3
- Latest UE5.3-flavoured pre-built plugin ([this one](https://github.com/microdee/UE4-SpaceMouse/releases/download/1.2.9/SpaceMouse-Win64-1.2.9.5.3-PreBuilt.zip))
- A p…
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Doing stress tests for a show and I'm hitting limits on the numbers/length of the cache I'm importing ( not a real time project.)
On import it fails with this message:
LogStreaming: Error: File…
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gFur follows morph targets in editor/PIE, but it doesn't work in a packaged project.
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So this asset manager is totally amazing.
Thank you very much for building it.
I clicked the asset, Install into a project and select the project, then click Download... both buttons turn grey.
…
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**Describe the bug**
After enabling Vrm4u in the project, the project can no longer be compiled. I tried both the normal UE5 and the source engine, same result. It seems it has some issue to open ass…
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I'm attempting to manually unregister a UPrimaryDataAsset listerner from an event
Registering via
```cpp
LambdaFunctionName = FGESHandler::DefaultHandler()->AddLambdaListener(Context, [this](UO…