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bfops updated
19 hours ago
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Unity's package manager expects the git root to be the "Assets" directory, which is not currently the case and makes Unity very angry when trying to add this as a git dependency.
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Ship a package for Unity
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NOTE: Your issue may already be reported! Please search on the [issue tracker](../) before creating one.
**Describe the bug**
There is a null reference exception when using reflection to find the …
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EDIT: This is my old comment but after some testing I have already found the answer. For the real issue, read my next comment.
Right now it's more of a question than an issue, depending on the answ…
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Automating the app-package build
Acceptance Criteria:
* Ability for a user to **trigger** an app-package build (authentication?)
* app-package is built from project provided source code in an *…
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https://github.com/unity-sds/unity-ads-deployment/blob/bc07f0d509a08823933bd212439ee962c8cc83b3/ci_cd/install_group_runner_x86_64_shell.tftpl#L187-L191
Anytime a new gitrunner is deployed (or if th…
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### Describe the issue
I followed the [pose estimation tutorial](https://onnxruntime.ai/docs/tutorials/mobile/pose-detection.html#pose-estimation-with-yolov8) to obtain the yolov8n-pose.with_pre_post…
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Unity version: 2021.2.20f1
Package version: 4.9.0
Hello! I have encountered the problem with particles spawning too close to the camera as shown on the picture below. In this example, Auto Scaling…
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Are there any plans to provide the Odin framework as a Unity Package compatible with the Package Manager?
It'd be convenient to include it in other packages, but right now that requires copying the…