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I noticed today on a laptop running GNOME Shell 47 on Wayland with Intel Skylake graphics, that while this extension is blinking the notification area, the overall GNOME Shell animations (ex: overview…
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Opinion time: Animating mech movement with Forward Kinematics (defining joint angles one by one) is difficult to get right and tedious to troubleshoot. It is a massive hurdle that keeps many players f…
Asnro updated
2 months ago
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Now that 1.21.2 has come out and split the food component into two, food and consumable. The consumable component has a field named animation which allows you to specify the animation played when usin…
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To improve the website's UI, let's add smooth hover animations for interactive elements, refine spacing for a cleaner look, and apply a cohesive color scheme. These updates will make the site more vis…
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## adding social media icon with animation
**screenshot**
![image](https://github.com/user-attachments/assets/45751a3c-a69f-4966-900f-0994170bb8e5)
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### Tested versions
-Reproducible in Version 4.2.1 Stable
### System information
Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1650 (NVIDIA; 31.0…
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# Current Situation
We all know the effect that if an animation is replacing an ongoing animation, the duration time may result in unwanted sluggish animation if the previous animation has just start…
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## issue: social media icons on footer page
**screenshot**
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When you use the Not Enough Animations mod it makes maps completely blank
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I am using Runpod with an RTX 4090 with 16 vCPU 83 GB RAM.
I am using driving videos from 2-3min. The first animation always completes with 60-70% of Memory utilized.
When running the second anima…