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Hi,
In normal situations, Wwise automatically posts an "End Reached" notification whenever a sample has ended and then stops the event.
![wwise](https://cloud.githubusercontent.com/assets/1967557…
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### Wwise integration version
wwise-2023.1.0-beta-for-godot-4.1.1-stable-2.0.2
### System information
Any
### Issue description
See how in the Integration Demo sample packaged with the Wwise SDK …
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### Integrate **Wwise** into a unity project
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Hey guys,
I've been trying for atleast two days with this game and I can't for the life of me convert the files extracted from the pck file
So I extracted the music for Assassin's Creed Origins simp…
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**Describe the bug**
After setting up the O3DE project with Wwise Gem by following the instructions given in the following comment - [Link](https://github.com/o3de/o3de/issues/12962#issuecomment-1307…
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Just wanna confirm this isn't the case, I would like to use it but I would prefer to not get a virus on my PC if so.
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Hello,
I'm not too familiar with low level workings, so this may have an obvious solution on my part.
I just compiled and dropped my second Wwise Plug-in to the plugin folder, but upon opening Wwise …
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Hi there.
I've been trying to add PD patches to Wwise using heavy. I have tried a few different times now and it's not playing back to me.
I made a really bare bones patch to test, just a 2 phaso…
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汉语/日语/英语/韩语 都可以用这个分类
要用这个版本的Wwise-Unpacker:[Wwise-Unpacker](https://github.com/mortalis13/Wwise-Unpacker)
```python
import json
from shutil import move
import os
import tqdm as tq
import glob
# …
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I've got a Wwise plug-in built that does show under effects on Actor-Mixer objects, but is not shown as available in any Master-Mixer objects. How do I build an FX plug-in that will work on a Bus?
…