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Hi,
Connection to my external monitor will start to fail and become intermittent (keeps disconnecting and will only display for a few seconds) after some time of being plugged in. Note this only see…
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Looking at the profiler output when studying #1599, I noticed a lot of calls to `chebfun/size` inside `chebfun/feval/fevalColumn`. These are in [line 85](https://github.com/chebfun/chebfun/blob/fix-ch…
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**Is your feature request related to a problem? Please describe.**
Not exactly a problem. Just built the project with the latest commit that adds external iPad display functionality. However, I have …
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```
Overall description:
So, here the overall idea:
We have to have own media files (like hand-made crosshairs, skins, etc).
They could be done by other than SGFork developers.
So, each media file may…
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## 현재 상황
- token만료 뜨면 새로 받아와야 함
![image](https://user-images.githubusercontent.com/86138312/154827384-e7654149-3415-433b-a350-fd010ae067c3.png)
만료 뜨는 조건이랑 그때 callback이 있는 거 같음.. 이게 도움 될 수도?
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While I worked on https://github.com/DaemonEngine/Daemon/pull/682 I discovered `shader.sort` is a float.
Here is an example of patch turning it to a `shaderSort_t` instead of a float: https://githu…
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I'd like to introduce capabilities similar to the Windows counterpart of this project:
https://github.com/MSmithDev/AirAPI_Windows
Which defined 2 API functions:
```
float* GetQuaternion()
…
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To not confuse with [adaptative lighting](29) (#29).
It would be cool to implement HDR lighting.
@SomaZ has q3map2 patches to bake HDR lightmaps with q3map2:
https://github.com/SomaZ/GtkRadiant…
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```
Overall description:
So, here the overall idea:
We have to have own media files (like hand-made crosshairs, skins, etc).
They could be done by other than SGFork developers.
So, each media file may…
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Inspired by https://twitter.com/seanbax/status/1286018968172494849