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This command seems to be bugged ingame when using the default renderer. BaseJA, rend2 both render the sky normally when using this shader command, however in OpenJK default renderer it seems to not re…
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Linux 64-bit on any map with fog, usually after a few seconds of gameplay.
Reproduced on mp/ffa1 at jawa.jk3.in:29070
```
Program received signal SIGSEGV, Segmentation fault.
0x00007ffff56abf2a in R_…
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Linux 64-bit.
I can see the JA++ menus and all, but the chatbox and sabers are the default ones (basejka). What information do you need?
ghost updated
10 years ago
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New with openjk. See the npcs for jump.
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not analog movement when use joystick
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in fact, two errors that interfere with the game in particular is likely to occur because of the fact RE_AddPolyToscene that the files are not precached, why?
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Every time I try to get this to load as opposed to Steams loading of jamp.exe, it doesn't.
Am I missing something incredibly dumb here??
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Since a few commits ago, SP uses the My Games folder for saving/loading. I'd like to avoid this at all cost. Is there a way to revert to the original system to use the game's base directory?
Also, it…
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Hi, when I compile OpenJK in 64bit mode, the default mode, at 12% the osx's terminal shows me an error and the compiling process stop right there.
This is the terminal output:
[ 12%] Building CXX o…
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i use for e.g:
local id = 8
local ply = GetPlayer(id)
and its return that: Attempt to call global ( GetPlayer() ) < a nil value >
:(